In November 2013, I had the chance to participate to the Montreal International Game Summit and I attended many conferences of video game professional, dealing with various topics such as player psychology, communication and creative vision in a development team, character’s flaws and choices in video game, interactive music, economic design, team leading etc.
- Planning Day 1
- Planning Day 2
This experience was really instructive and gave me many tools to improve my work as a game and narrative designer. Besides, it gave me an insight of the issues the industry is currently facing and how developers try to solve them.
At this occasion I also got the opportunity to discover the city of Montreal of which I am absolutely fond of. I intend to go back to it next year for the MIGS 2014.