About me
I support game studios as a Game Director and freelance consultant, helping them define clear visions, strengthen leadership, and structure teams so they can ship better games without burning out their talent.
With over a decade of experience across AAA, AA, and indie development, I bring together hands-on design expertise, leadership training, team development, and production-focused guidance, always grounded in real studio constraints.
Jérémy Hartvick
My expertise
01
Vision & Direction
I help studios define a clear creative and gameplay direction that can actually guide production.
This includes shaping a meaningful player fantasy and strong gameplay pillars, aligning the team around shared goals, and making sure the vision remains coherent as the project evolves.
02
Leadership Guidance & Mentorship
I support current and future leaders in developing clarity, confidence, and accountability in their roles.
From first-time leads to experienced directors, I offer guidance, mentorship, and advising to help navigate complex team dynamics and make better decisions under production pressure while staying authentic and avoiding burnout.
03
Team Structuring & Processes
I work with studios to structure teams and establish processes that support both creativity and delivery.
This covers roles, responsibilities, workflows, and decision-making, with a focus on scalability, team health, and long-term efficiency, whether teams work in-office or remotely.
04
Pitching & Communication
I help teams communicate their vision clearly and convincingly, whether it’s for internal alignment, leadership buy-in, or external partners and publishers.
This includes pitch coaching, presentation structure, and adapting the message to the audience.
05
Design Expertise
I bring hands-on expertise in gameplay, combat, systems, and world design.
I support teams in solving concrete design problems, refining mechanics, and strengthening player experience across genres, engines, and production contexts.
My approach
Tailored
Solutions adapted to each studio’s need, culture, and size.
Pragmatic
A constant focus on quality, grounded in production reality.
Goals oriented
Clear, shared, and actionable objectives.
Collaborative
Empowering teams rather than replacing them.
Recommendations
Feedback from people I’ve worked with across studios and disciplines

Erwin van Hoof
A highly capable Game Director, and an amazing mentor

CAROLINE BITTERLY
Any team would be lucky to have him to guide their projects with confidence

andra zaharia
Clear creative vision, strong design leadership

Albert Bednarski
He has built a work environment based on trust
Find all my recommendations directly on LinkedIn
Contact
FAQ
I work with game development teams on projects of all genre and scope, from pre-production to post-release, supporting leaders and teams across vision, design, pitching, and execution.
Both. I primarily work remotely, with on-site workshops or key moments possible when they add real value.
Engagements can range from short, focused interventions (such as pitch preparation or design reviews) to longer-term advisory, coaching, or mentoring support.
Use the contact form to briefly introduce your context and needs. I’ll get back to you to schedule a free first contact call and discuss next steps.






