Jérémy Hartvick

Game Development Consultant

I help game studio leaders fix team, vision, and production problems before they become expensive failures.

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About me

I support game studios as a Game Director and freelance consultant, helping them define clear visions, strengthen leadership, and structure teams so they can ship better games without burning out their talent.
With over a decade of experience across AAA, AA, and indie development, I bring together hands-on design expertise, leadership training, team development, and production-focused guidance, always grounded in real studio constraints.

Jérémy Hartvick

My expertise

01

Vision & Direction

I help studios define a clear creative and gameplay direction that can actually guide production.
This includes shaping a meaningful player fantasy and strong gameplay pillars, aligning the team around shared goals, and making sure the vision remains coherent as the project evolves.

02

Leadership Guidance & Mentorship

I support current and future leaders in developing clarity, confidence, and accountability in their roles.
From first-time leads to experienced directors, I offer guidance, mentorship, and advising to help navigate complex team dynamics and make better decisions under production pressure while staying authentic and avoiding burnout.

03

Team Structuring & Processes

I work with studios to structure teams and establish processes that support both creativity and delivery.
This covers roles, responsibilities, workflows, and decision-making, with a focus on scalability, team health, and long-term efficiency, whether teams work in-office or remotely.

04

Pitching & Communication

I help teams communicate their vision clearly and convincingly, whether it’s for internal alignment, leadership buy-in, or external partners and publishers.
This includes pitch coaching, presentation structure, and adapting the message to the audience.

05

Design Expertise

I bring hands-on expertise in gameplay, combat, systems, and world design.
I support teams in solving concrete design problems, refining mechanics, and strengthening player experience across genres, engines, and production contexts.

My approach

Tailored

Solutions adapted to each studio’s need, culture, and size.

Pragmatic

A constant focus on quality, grounded in production reality.

Goals oriented

Clear, shared, and actionable objectives.

Collaborative

Empowering teams rather than replacing them.

Recommendations

Feedback from people I’ve worked with across studios and disciplines
Erwin van Hoof
A highly capable Game Director, and an amazing mentor
CAROLINE BITTERLY
Any team would be lucky to have him to guide their projects with confidence
andra zaharia
Clear creative vision, strong design leadership
Albert Bednarski
He has built a work environment based on trust
Find all my recommendations directly on LinkedIn

Contact

FAQ

  • What types of studios do you work with?

I work with game development teams on projects of all genre and scope, from pre-production to post-release, supporting leaders and teams across vision, design, pitching, and execution.

  • Do you work remotely or on-site?

Both. I primarily work remotely, with on-site workshops or key moments possible when they add real value.

  • How do you typically engage with studios?

Engagements can range from short, focused interventions (such as pitch preparation or design reviews) to longer-term advisory, coaching, or mentoring support.

  • What is the first step to work together?

Use the contact form to briefly introduce your context and needs. I’ll get back to you to schedule a free first contact call and discuss next steps.

Form

Every studio and project is different.
Use the form below to introduce yourself and your needs. I’ll get back to you to arrange a free first contact call and discuss how I can help.
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Email