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Hello!

I’m Jeremy HARTVICK, a French Game Director currently employed at Deck 13, developing and unannounced A-RPG and where I directed the design of Atlas Fallen. I previously notably worked at Rockstar North as an Open World & Mission Designer on Red Dead Redemption 2 and GTA VI. I have completed a Master’s degree in Game Design & Management at Supinfogame Rubika, France, in 2016.

As a Game Director, I am at creating innovative and fun experiences which also lead players to explore different points of views and face philosophical questions. I believe video games are a unique media in the sense it not only can tell stories to the player, but also lets them act freely. Therefore, it allows us to make the players look back at their actions and question themselves.

My management style relies on fostering creativity within the boundaries of a clear and strong direction. Defining cornerstone of the design space, within which the team is encourage to be creative and propose ideas that would be support them.

Finally, my personal goal is to create groundbreaking and high-quality game experiences with a team of passionate and talented professionals from which one another can learn and grow.

Click here to see my contact info.