Crescendo

Crescendo is a concept developed in 5 days during the IGCC 2013 (9th Sep. – 13th Sep.) at Trident School of Information and Technology (Nagoya). It’s a touchscreen rhythm game with strong exploration mechanics that can be played in solo and multiplayer, and which uses social features. During this contest, we were asked to make an […]

SwapWare

SwapWare is a 3DS game I developed alone in five days during a student exchange program of August/September 2013 between three schools: Trident Computer College, Nanyang Polytechnic and Supinfogame. We were welcomed by Trident Computer College at Nagoya and received a one-week course on 3DS programming. Then we were asked to develop a game alone […]